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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
postprocess_apply.c File Reference
#include "effects/effect_context.h"
#include "effects/fx_auto_exposure.h"
#include "effects/fx_bloom.h"
#include "effects/fx_dof.h"
#include "effects/fx_lut3d.h"
#include "effects/fx_lut_viz.h"
#include "effects/fx_motion_blur.h"
#include "gl_debug.h"
#include "postprocess_internal.h"
#include "profiler.h"
#include "render_utils.h"
Include dependency graph for postprocess_apply.c:

Functions

void postprocess_begin (PostProcess *post_processing)
 
void postprocess_end (PostProcess *post_processing)
 

Function Documentation

◆ postprocess_begin()

void postprocess_begin ( PostProcess *  post_processing)

◆ postprocess_end()

void postprocess_end ( PostProcess *  post_processing)
Here is the call graph for this function: