Welcome to the technical API reference for Suckless OGL.
This section is auto-generated from the C source code and provides:
- Files: List of all source and header files.
- Globals: Functions, variables, enumerations, and macros.
- Data Structures: Structs and Unions.
- Dependency Graphs: Visual representation of include graphs and call graphs.
Navigation
Use the sidebar (or the menu icon on mobile) to navigate through:
Key Modules
- App: The core application structure and main loop.
- Renderer: PBR rendering pipeline and shader management.
- Scene: Scene graph and object management.