Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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simd_utils.h
Go to the documentation of this file.
1#ifndef SIMD_UTILS_H
2#define SIMD_UTILS_H
3
4#include <stddef.h>
5#include <stdint.h>
6
21void convert_float_to_half_simd(const float* src, uint16_t* dst, size_t count);
22
23#endif /* SIMD_UTILS_H */
void convert_float_to_half_simd(const float *src, uint16_t *dst, size_t count)
Converts an array of 32-bit floats to 16-bit half-floats using SIMD (AVX2/F16C).
Definition simd_utils.c:131