Common OpenGL definitions, RAII helpers, and utilities.
@ SIMD_ALIGNMENT
Definition gl_common.h:150
Per-instance data sent to the shader via an instanced VBO.
Definition sphere_types.h:25
float padding
Definition sphere_types.h:31
float metallic
Definition sphere_types.h:28
mat4 model
Definition sphere_types.h:26
float ao
Definition sphere_types.h:30
float roughness
Definition sphere_types.h:29
vec3 albedo
Definition sphere_types.h:27
vec3 prev_center
Definition sphere_types.h:32