$darkmode
Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
window.h
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1 #ifndef WINDOW_H
2 #define WINDOW_H
3 
4 typedef struct GLFWwindow GLFWwindow;
5 
16 GLFWwindow* window_create(int width, int height, const char* title,
17  int samples);
18 
24 void window_destroy(GLFWwindow* window);
25 
26 #endif /* WINDOW_H */
GLFWwindow * window_create(int width, int height, const char *title, int samples)
Definition: window.c:10
struct GLFWwindow GLFWwindow
Definition: window.h:4
void window_destroy(GLFWwindow *window)
Definition: window.c:61