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#include "renderer.h"#include "action_notifier.h"#include "camera.h"#include "effect_benchmark.h"#include "env_manager.h"#include "gl_common.h"#include "gl_debug.h"#include "gpu_profiler.h"#include "gpu_profiler_ui.h"#include "postprocess_internal.h"#include "profiler.h"#include "scene.h"#include "scene_visuals.h"#include <GLFW/glfw3.h>Functions | |
| void | renderer_draw_frame (const RenderContext *ctx) |
| Orchestrates the entire frame render (scene, postprocess, ui). More... | |
| void renderer_draw_frame | ( | const RenderContext * | ctx | ) |
Orchestrates the entire frame render (scene, postprocess, ui).