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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
scene_lighting.h File Reference

IBL, probes, and materials sub-struct extracted from Scene. More...

#include "ibl_coordinator.h"
#include "light_probes.h"
#include "material.h"
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Data Structures

struct  SceneLighting
 IBL, probes, and materials grouped to reduce Scene fan-out. More...
 

Detailed Description

IBL, probes, and materials sub-struct extracted from Scene.