1#ifndef APP_INPUT_STATE_H
2#define APP_INPUT_STATE_H
47#define APP_INPUT_DESCRIPTOR \
48 {"input", app_input_subsys_init, app_input_subsys_cleanup}
Adaptive sampling utility for performance metrics.
Subsystem descriptor pattern for structured init/cleanup.
First-person camera module with realistic physics and head-bobbing.
Collector for performance samples within a rolling or fixed window.
Definition adaptive_sampler.h:38
Central registry that holds application key bindings.
Definition app_binding.h:48
The central state container for the entire application.
Definition app.h:24
Represents a 3D camera with orientation, movement, and physical properties.
Definition camera.h:41
Definition gamepad_input.h:45