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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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Go to the source code of this file.
Data Structures | |
| struct | AppWindow |
| Groups GLFW window handle and all window/resize state. More... | |
Macros | |
| #define | APP_WINDOW_DESCRIPTOR {"window", app_window_subsys_init, app_window_subsys_cleanup} |
Functions | |
| int | app_window_subsys_init (struct App *app) |
| void | app_window_subsys_cleanup (struct App *app) |
| #define APP_WINDOW_DESCRIPTOR {"window", app_window_subsys_init, app_window_subsys_cleanup} |
| void app_window_subsys_cleanup | ( | struct App * | app | ) |
| int app_window_subsys_init | ( | struct App * | app | ) |