$darkmode
Functions | |
| layout (location=0) in vec3 RayDir | |
| layout (binding=0) uniform sampler2D environmentMap | |
| vec2 | SampleEquirectangular (vec3 v) |
| void | main () |
Variables | |
| const vec2 | invAtan = vec2(0.1591, 0.3183) |
| layout | ( | binding | = 0 | ) |
| layout | ( | location | = 0 | ) |
| void main | ( | ) |
| vec2 SampleEquirectangular | ( | vec3 | v | ) |
| const vec2 invAtan = vec2(0.1591, 0.3183) |