$darkmode
Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
bloom_prefilter.frag File Reference

Functions

 layout (location=0) in vec2 TexCoords
 
 layout (binding=0) uniform sampler2D srcTexture
 
void main ()
 

Function Documentation

◆ layout() [1/2]

layout ( binding  = 0)

◆ layout() [2/2]

layout ( location  = 0)

◆ main()

void main ( )