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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
PBR Defaults

Fallback material parameters when no texture is present. More...

Variables

static const float DEFAULT_CLAMP_MULTIPLIER
 
static const float DEFAULT_METALLIC = 1.0F
 
static const float DEFAULT_ROUGHNESS = 0.0F
 
static const float DEFAULT_AO
 

Detailed Description

Fallback material parameters when no texture is present.

Variable Documentation

◆ DEFAULT_AO

const float DEFAULT_AO
static
Initial value:
=
1.0F

Default: Full Ambient Occlusion (1.0).

◆ DEFAULT_CLAMP_MULTIPLIER

const float DEFAULT_CLAMP_MULTIPLIER
static
Initial value:
=
3.0F

HDR clamping threshold for bloom.

◆ DEFAULT_METALLIC

const float DEFAULT_METALLIC = 1.0F
static

Default: Metal (1.0).

◆ DEFAULT_ROUGHNESS

const float DEFAULT_ROUGHNESS = 0.0F
static

Default: Smooth (0.0).