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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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Async GPU readback state for exposure and histogram. More...
Go to the source code of this file.
Data Structures | |
| struct | PPExposureReadback |
| Async GPU readback state for exposure and histogram. More... | |
Macros | |
| #define | POSTPROCESS_HISTOGRAM_BUCKETS 256 |
Async GPU readback state for exposure and histogram.
| #define POSTPROCESS_HISTOGRAM_BUCKETS 256 |