Go to the source code of this file.
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| #define | PROFILE_FRAME_MARK ((void)0) |
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| #define | PROFILE_ZONE(ctx, name) |
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| #define | PROFILE_ZONE_I(ctx, name) |
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| #define | PROFILE_ZONE_TEXT(ctx, text, len) ((void)(ctx), (void)(text), (void)(len)) |
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| #define | PROFILE_ZONE_END(ctx) ((void)(ctx)) |
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| #define | PROFILE_MESSAGE(text, len) ((void)(text), (void)(len)) |
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| #define | PROFILE_MESSAGE_L(literal) ((void)(literal)) |
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| #define | PROFILE_MESSAGE_C(text, len, color) ((void)(text), (void)(len), (void)(color)) |
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| #define | PROFILE_THREAD_NAME(name) ((void)(name)) |
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| #define | PROFILE_FIBER_ENTER(name) ((void)(name)) |
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| #define | PROFILE_FIBER_LEAVE ((void)0) |
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| #define | TRACE_GPU_STAGE(profiler_ptr, name, color) GPU_STAGE_PROFILER(profiler_ptr, name, color) |
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| #define | TRACE_GPU_SCOPE(name, color) TRACE_GPU_STAGE(NULL, name, color) |
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◆ PROFILE_FIBER_ENTER
| #define PROFILE_FIBER_ENTER |
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name | ) |
((void)(name)) |
◆ PROFILE_FIBER_LEAVE
| #define PROFILE_FIBER_LEAVE ((void)0) |
◆ PROFILE_FRAME_MARK
| #define PROFILE_FRAME_MARK ((void)0) |
◆ PROFILE_MESSAGE
| #define PROFILE_MESSAGE |
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text, |
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len |
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| ((void)(text), (void)(len)) |
◆ PROFILE_MESSAGE_C
| #define PROFILE_MESSAGE_C |
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text, |
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len, |
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color |
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| ((void)(text), (void)(len), (void)(color)) |
◆ PROFILE_MESSAGE_L
| #define PROFILE_MESSAGE_L |
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literal | ) |
((void)(literal)) |
◆ PROFILE_THREAD_NAME
| #define PROFILE_THREAD_NAME |
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name | ) |
((void)(name)) |
◆ PROFILE_ZONE
| #define PROFILE_ZONE |
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ctx, |
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name |
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Value: int ctx = 0; \
(void)(ctx); \
(void)(name)
◆ PROFILE_ZONE_END
| #define PROFILE_ZONE_END |
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ctx | ) |
((void)(ctx)) |
◆ PROFILE_ZONE_I
| #define PROFILE_ZONE_I |
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ctx, |
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name |
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Value: int ctx = 0; \
(void)(ctx); \
(void)(name)
◆ PROFILE_ZONE_TEXT
| #define PROFILE_ZONE_TEXT |
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ctx, |
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text, |
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len |
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| ((void)(ctx), (void)(text), (void)(len)) |
◆ TRACE_GPU_SCOPE
◆ TRACE_GPU_STAGE
| #define TRACE_GPU_STAGE |
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profiler_ptr, |
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name, |
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color |
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| GPU_STAGE_PROFILER(profiler_ptr, name, color) |