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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
SphereSortEntry Struct Reference

Lightweight proxy for sorting data without moving large structs. More...

#include <sphere_sorting.h>

Data Fields

int original_index
 
float depth
 

Detailed Description

Lightweight proxy for sorting data without moving large structs.

Field Documentation

◆ depth

float SphereSortEntry::depth

Squared distance from camera.

◆ original_index

int SphereSortEntry::original_index

Position in the source array.


The documentation for this struct was generated from the following file: