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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
pp_shader_state.h File Reference

Shader management state for the optimized uber-shader pipeline. More...

#include <stdbool.h>
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Data Structures

struct  ShaderCacheEntry
 Cache entry for optimized shaders. More...
 
struct  PPShaderState
 Shader management state for the optimized uber-shader pipeline. More...
 

Enumerations

enum  { SHADER_CACHE_SIZE = 64 }
 

Detailed Description

Shader management state for the optimized uber-shader pipeline.

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
SHADER_CACHE_SIZE