Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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scene_simulation.h
Go to the documentation of this file.
1#ifndef SCENE_SIMULATION_H
2#define SCENE_SIMULATION_H
3
9#include "nbody.h"
10
19
20#endif /* SCENE_SIMULATION_H */
N-body gravitational simulation (Velocity Verlet + Plummer softening).
State container for the N-body simulation.
Definition nbody_types.h:68
N-body simulation state grouped to reduce Scene fan-out.
Definition scene_simulation.h:15
NBodySim nbody_sim
Definition scene_simulation.h:16
int nbody_mode
Definition scene_simulation.h:17