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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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N-body simulation sub-struct extracted from Scene. More...
#include "nbody.h"Go to the source code of this file.
Data Structures | |
| struct | SceneSimulation |
| N-body simulation state grouped to reduce Scene fan-out. More... | |
N-body simulation sub-struct extracted from Scene.