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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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N-body simulation state grouped to reduce Scene fan-out. More...
#include <scene_simulation.h>
Data Fields | |
| NBodySim | nbody_sim |
| int | nbody_mode |
N-body simulation state grouped to reduce Scene fan-out.
| int SceneSimulation::nbody_mode |
Toggle: 0=grid, 1=N-body.
| NBodySim SceneSimulation::nbody_sim |
N-body gravitational simulation.