#include <app_ui.h>
◆ help_captured_camera
| int AppUIOverlay::help_captured_camera |
Set to 1 when the overlay auto-disabled the camera on open, so we can re-enable it exactly the same way (simulate 'C' press) on close.
◆ help_global_dim
| double AppUIOverlay::help_global_dim |
◆ help_hover_decay
| double AppUIOverlay::help_hover_decay |
Grace period for dimming when mouse leaves a key
◆ help_hovered_key
| int AppUIOverlay::help_hovered_key |
◆ help_press_timer
| double AppUIOverlay::help_press_timer |
◆ help_pressed_key
| int AppUIOverlay::help_pressed_key |
◆ help_pressed_mods
| int AppUIOverlay::help_pressed_mods |
◆ kbd_config
◆ kbd_tex_frame
| GLuint AppUIOverlay::kbd_tex_frame |
Panel frame texture (cyan border + scanlines)
◆ kbd_tex_key_base
| GLuint AppUIOverlay::kbd_tex_key_base |
Single keycap texture (tinted per binding)
◆ show_exposure_debug
| int AppUIOverlay::show_exposure_debug |
◆ show_help
| int AppUIOverlay::show_help |
◆ show_info_overlay
| int AppUIOverlay::show_info_overlay |
◆ text_overlay_mode
| int AppUIOverlay::text_overlay_mode |
◆ ui
The documentation for this struct was generated from the following file: