Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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AsyncBackendInterface Struct Reference

Table de pointeurs de fonctions définissant le cycle de vie d'un chargement d'asset. More...

#include <async_backend.h>

Data Fields

bool(* load )(const char *path, AsyncRequest *req)
 
void(* convert )(void *dst_ptr, AsyncRequest *req)
 
void(* cleanup )(AsyncRequest *req)
 

Detailed Description

Table de pointeurs de fonctions définissant le cycle de vie d'un chargement d'asset.

Field Documentation

◆ cleanup

void(* AsyncBackendInterface::cleanup) (AsyncRequest *req)

◆ convert

void(* AsyncBackendInterface::convert) (void *dst_ptr, AsyncRequest *req)

◆ load

bool(* AsyncBackendInterface::load) (const char *path, AsyncRequest *req)

The documentation for this struct was generated from the following file: