$darkmode
Timing result for a single effect. More...
#include <effect_benchmark.h>
Data Fields | |
| const char * | name |
| unsigned int | effect_bit |
| float | mean_ms |
| float | stddev_ms |
| float | cost_ms |
Timing result for a single effect.
| float EffectBenchResult::cost_ms |
Estimated cost = baseline - this mean.
| unsigned int EffectBenchResult::effect_bit |
PostProcessEffect bitmask value.
| float EffectBenchResult::mean_ms |
Mean composite time with effect OFF.
| const char* EffectBenchResult::name |
Human-readable effect name.
| float EffectBenchResult::stddev_ms |
Standard deviation.