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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
EffectBenchResult Struct Reference

Timing result for a single effect. More...

#include <effect_benchmark.h>

Data Fields

const char * name
 
unsigned int effect_bit
 
float mean_ms
 
float stddev_ms
 
float cost_ms
 

Detailed Description

Timing result for a single effect.

Field Documentation

◆ cost_ms

float EffectBenchResult::cost_ms

Estimated cost = baseline - this mean.

◆ effect_bit

unsigned int EffectBenchResult::effect_bit

PostProcessEffect bitmask value.

◆ mean_ms

float EffectBenchResult::mean_ms

Mean composite time with effect OFF.

◆ name

const char* EffectBenchResult::name

Human-readable effect name.

◆ stddev_ms

float EffectBenchResult::stddev_ms

Standard deviation.


The documentation for this struct was generated from the following file: