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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
ExposureParams Struct Reference

Manual exposure tuning. More...

#include <postprocess.h>

Data Fields

float exposure
 

Detailed Description

Manual exposure tuning.

Field Documentation

◆ exposure

float ExposureParams::exposure

Stops of exposure compensation.


The documentation for this struct was generated from the following file: