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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
GLStateBackup Struct Reference

Struct to backup common OpenGL state bits to restore after 2D/UI passes. More...

#include <render_utils.h>

Data Fields

GLboolean depth_enabled
 
GLboolean blend_enabled
 
GLint polygon_mode [2]
 

Detailed Description

Struct to backup common OpenGL state bits to restore after 2D/UI passes.

Field Documentation

◆ blend_enabled

GLboolean GLStateBackup::blend_enabled

◆ depth_enabled

GLboolean GLStateBackup::depth_enabled

◆ polygon_mode

GLint GLStateBackup::polygon_mode[2]

The documentation for this struct was generated from the following file: