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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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Edge-detected button events produced by a single poll. More...
#include <gamepad_input.h>
Data Fields | |
| bool | env_next |
| bool | env_prev |
| bool | camera_reset |
Edge-detected button events produced by a single poll.
| bool GamepadActions::camera_reset |
Share pressed → reset camera to initial pose.
| bool GamepadActions::env_next |
R1 pressed → cycle to next environment map.
| bool GamepadActions::env_prev |
L1 pressed → cycle to previous environment map.