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Suckless OGL
1.0.0
A lean, high-performance C11 PBR Renderer
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LoadedBuffer Struct Reference
Collaboration diagram for LoadedBuffer:
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Data Fields
char *
data
struct
LoadedBuffer
*
next
Field Documentation
◆
data
char* LoadedBuffer::data
◆
next
struct
LoadedBuffer
* LoadedBuffer::next
The documentation for this struct was generated from the following file:
src/
shader.c
LoadedBuffer
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