Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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MaterialLib Struct Reference

A collection of material presets loaded from disk or defined at runtime. More...

#include <material.h>

Collaboration diagram for MaterialLib:
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Data Fields

PBRMaterial * materials
 
int count
 

Detailed Description

A collection of material presets loaded from disk or defined at runtime.

Field Documentation

◆ count

int MaterialLib::count

Number of materials in the library.

◆ materials

PBRMaterial* MaterialLib::materials

Array of materials.


The documentation for this struct was generated from the following file: