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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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A collection of material presets loaded from disk or defined at runtime. More...
#include <material.h>
Data Fields | |
| PBRMaterial * | materials |
| int | count |
A collection of material presets loaded from disk or defined at runtime.
| int MaterialLib::count |
Number of materials in the library.
| PBRMaterial* MaterialLib::materials |
Array of materials.