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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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Records a confinement boundary hit for visual effects. More...
#include <nbody_types.h>
Data Fields | |
| vec3 | position |
| vec3 | color |
| float | velocity |
| bool | active |
Records a confinement boundary hit for visual effects.
| bool NBodyImpact::active |
True if body hit the boundary this frame.
| vec3 NBodyImpact::color |
Body albedo at impact.
| vec3 NBodyImpact::position |
World position of impact.
| float NBodyImpact::velocity |
Peak outward radial speed this frame.