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GPU resources for an SSBO-based render group. More...
#include <ssbo_rendering.h>
Data Fields | |
| GLuint | ssbo |
| GLuint | vao |
| int | instance_count |
GPU resources for an SSBO-based render group.
| int SSBOGroup::instance_count |
Number of spheres in this group.
| GLuint SSBOGroup::ssbo |
The Shader Storage Buffer handle.
| GLuint SSBOGroup::vao |
Vertex Array Object for drawing.