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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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Ring buffer of recorded positions for one body. More...
#include <trail_renderer.h>
Data Fields | |
| vec3 | points [TRAIL_MAX_POINTS] |
| float | timestamps [TRAIL_MAX_POINTS] |
| int | head |
| int | count |
Ring buffer of recorded positions for one body.
| int TrailRing::count |
Number of valid samples.
| int TrailRing::head |
Write index (newest).
| vec3 TrailRing::points[TRAIL_MAX_POINTS] |
Circular buffer of positions.
| float TrailRing::timestamps[TRAIL_MAX_POINTS] |
Simulation time at each sample.