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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
scene_simulation.h File Reference

N-body simulation sub-struct extracted from Scene. More...

#include "nbody.h"
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Data Structures

struct  SceneSimulation
 N-body simulation state grouped to reduce Scene fan-out. More...
 

Detailed Description

N-body simulation sub-struct extracted from Scene.