Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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pp_gpu_resources.h File Reference

GPU resource handles for the post-processing pipeline. More...

#include "gl_common.h"
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Data Structures

struct  PPGPUResources
 GPU handles for the post-processing pipeline (FBOs, textures, UBO). More...
 

Detailed Description

GPU resource handles for the post-processing pipeline.