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Global application constants, configuration macros, and default values. More...
#include <cglm/types.h>Go to the source code of this file.
Macros | |
| #define | USE_TRANSPARENT_BILLBOARDS |
| Enable High Quality Transparent Sphere Rendering. More... | |
Enumerations | |
| enum | { DEFAULT_SAMPLES = 1 } |
| Multisample Anti-Aliasing (MSAA) sample count. More... | |
| enum | { MIN_SUBDIV = 0 , MAX_SUBDIV = 6 , CUBEMAP_SIZE = 1024 , INITIAL_SUBDIVISIONS = 3 } |
| enum | EnvTransitionMode { ENV_TRANSITION_CROSSFADE = 0 , ENV_TRANSITION_BLACK_SCREEN } |
| enum | TransitionState { TRANSITION_IDLE = 0 , TRANSITION_LOADING , TRANSITION_WAIT_IBL , TRANSITION_FADE_OUT , TRANSITION_FADE_IN } |
| States for the environment map transition. More... | |
Variables | |
| static const unsigned int | DEFAULT_STENCIL_MASK = 0xFF |
| Value for all bits enabled in a stencil mask. More... | |
| static const float | DEFAULT_CAMERA_DISTANCE |
| static const float | DEFAULT_CAMERA_YAW |
| static const float | DEFAULT_CAMERA_PITCH |
| static const float | DEFAULT_ENV_LOD |
| static const float | NEAR_PLANE |
| static const float | FAR_PLANE = 1000.0F |
| static const float | FOV_ANGLE |
| static const float | MIN_CAMERA_DISTANCE |
| static const float | MAX_CAMERA_DISTANCE = 50.0F |
| static const float | ZOOM_STEP = 0.2F |
| static const float | MAX_ENV_LOD |
| static const float | MIN_ENV_LOD = 0.0F |
| static const float | LOD_STEP |
| static const float | LIGHT_DIR_X = 0.5F |
| static const float | LIGHT_DIR_Y = 1.0F |
| static const float | LIGHT_DIR_Z = 0.3F |
| static const int | PREFILTERED_SPECULAR_MAP_SIZE |
| static const int | IRIDIANCE_MAP_SIZE |
| static const int | BRDF_LUT_MAP_SIZE |
| static const int | DEFAULT_SPECULAR_AA_ENABLED |
| static const float | DEFAULT_ENV_TRANSITION_DURATION = 0.25F |
| static const int | DEFAULT_ENV_TRANSITION_MODE = ENV_TRANSITION_CROSSFADE |
| static const float | DEFAULT_CLAMP_MULTIPLIER |
| static const float | DEFAULT_METALLIC = 1.0F |
| static const float | DEFAULT_ROUGHNESS = 0.0F |
| static const float | DEFAULT_AO |
| static const float | DEFAULT_EXPOSURE_STEP |
| static const float | DEFAULT_MIN_EXPOSURE |
| static const float | DEFAULT_AUTO_THRESHOLD |
| static const int | LUM_HISTOGRAM_MAP_SIZE |
| static const int | LUM_HISTOGRAM_SIZE |
| static const float | DEFAULT_FONT_SIZE = 32.0F |
| static const float | DEFAULT_FPS_SMOOTHING = 0.95F |
| static const float | DEFAULT_FPS_WINDOW = 5.0F |
| static const int | DEFAULT_FPS_SAMPLER_SIZE = 200 |
| static const float | DEFAULT_FPS_TARGET = 60.0F |
| static const float | DEFAULT_FONT_SHADOW_OFFSET_X = 2.0F |
| static const float | DEFAULT_FONT_SHADOW_OFFSET_Y = 2.0F |
| static const float | DEFAULT_FONT_OFFSET_X = 0.0F |
| static const float | DEFAULT_FONT_OFFSET_Y = 0.0F |
| static const vec3 | DEFAULT_FONT_COLOR = {1.0F, 1.0F, 1.0F} |
| static const vec3 | DEFAULT_FONT_SHADOW_COLOR = {0.0F, 0.0F, 0.0F} |
| static const int | MAX_FPS_TEXT_LENGTH = 64 |
| static const int | DEFAULT_COLS = 10 |
| static const float | DEFAULT_SPACING = 2.5F |
| static const float | HALF_OFFSET_MULTIPLIER = 0.5F |
Global application constants, configuration macros, and default values.
This header serves as the "Control Panel" for the application. It centralizes: