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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
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#include "async_backend.h"#include "async_loader.h"#include "gl_common.h"#include "perf_timer.h"#include "profiler.h"#include "simd_utils.h"#include "texture.h"#include "utils.h"#include <stb_image.h>#include <stdint.h>#include <stdlib.h>#include <string.h>Functions | |
| static bool | stb_load (const char *path, AsyncRequest *req) |
| static void | stb_convert (void *dst_ptr, AsyncRequest *req) |
| static void | stb_cleanup (AsyncRequest *req) |
| const AsyncBackendInterface * | async_backend_stb_get (void) |
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| static const AsyncBackendInterface | g_backend_stb |
| const AsyncBackendInterface * async_backend_stb_get | ( | void | ) |
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