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Suckless OGL
1.0.0
A lean, high-performance C11 PBR Renderer
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src Directory Reference
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Files
file
action_notifier.c
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adaptive_sampler.c
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app.c
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app_binding.c
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app_input.c
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app_metrics.c
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app_ui.c
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async_coordinator.c
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async_loader.c
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billboard_rendering.c
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camera.c
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camera_input.c
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cli.c
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effect_benchmark.c
Automated A/B GPU cost measurement for postprocess effects.
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env_manager.c
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fps.c
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gl_debug.c
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gpu_profiler.c
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gpu_profiler_ui.c
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ibl_coordinator.c
Implementation of the IBL generation state machine.
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icosphere.c
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instanced_rendering.c
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io.c
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light_probes.c
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log.c
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main.c
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material.c
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metric_stack.c
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pbr.c
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perf_mode.c
Runtime performance optimization implementation.
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perf_timer.c
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postprocess.c
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postprocess_input.c
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render_utils.c
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renderer.c
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scene.c
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sh_math.c
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shader.c
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simd_utils.c
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skybox.c
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sphere_sorting.c
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ssbo_rendering.c
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stb_image_impl.c
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texture.c
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tracy_log.c
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tracy_manager.c
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ui.c
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utils.c
Implementation of utility functions.
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window.c
src
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