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Suckless OGL 1.0.0
A lean, high-performance C11 PBR Renderer
src Directory Reference
Directory dependency graph for src:

Files

file  action_notifier.c
 
file  adaptive_sampler.c
 
file  app.c
 
file  app_binding.c
 
file  app_input.c
 
file  app_metrics.c
 
file  app_ui.c
 
file  async_coordinator.c
 
file  async_loader.c
 
file  billboard_rendering.c
 
file  camera.c
 
file  camera_input.c
 
file  cli.c
 
file  effect_benchmark.c
 Automated A/B GPU cost measurement for postprocess effects.
 
file  env_manager.c
 
file  fps.c
 
file  gl_debug.c
 
file  gpu_profiler.c
 
file  gpu_profiler_ui.c
 
file  ibl_coordinator.c
 Implementation of the IBL generation state machine.
 
file  icosphere.c
 
file  instanced_rendering.c
 
file  io.c
 
file  light_probes.c
 
file  log.c
 
file  main.c
 
file  material.c
 
file  metric_stack.c
 
file  pbr.c
 
file  perf_mode.c
 Runtime performance optimization implementation.
 
file  perf_timer.c
 
file  postprocess.c
 
file  postprocess_input.c
 
file  render_utils.c
 
file  renderer.c
 
file  scene.c
 
file  sh_math.c
 
file  shader.c
 
file  simd_utils.c
 
file  skybox.c
 
file  sphere_sorting.c
 
file  ssbo_rendering.c
 
file  stb_image_impl.c
 
file  texture.c
 
file  tracy_log.c
 
file  tracy_manager.c
 
file  ui.c
 
file  utils.c
 Implementation of utility functions.
 
file  window.c