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Suckless OGL
1.0.0
A lean, high-performance C11 PBR Renderer
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- m -
mass :
NBodyParticle
,
OrbiterDef
material_lib :
SceneLighting
materials :
MaterialLib
max_d_sq :
CachedSphere
max_lifetime :
ActionNotification
max_pitch :
GamepadContext
mb_intensity :
PostProcessUBO
mb_max_velocity :
PostProcessUBO
mb_samples :
PostProcessUBO
mean_ms :
EffectBenchResult
message_id :
DebugMessageEntry
metallic :
InstanceData
,
NBodyParticle
,
OrbiterDef
,
PBRMaterial
,
SphereInstance
,
SphereInstanceSSBO
midpoint :
EdgeEntry
min_capacity :
BillboardSorter
min_d_sq :
CachedSphere
min_pitch :
GamepadContext
mode :
BandingParams
,
UIVertex
model :
InstanceData
,
SphereInstance
,
SphereInstanceSSBO
mods :
AppBinding
motion_blur :
PostProcess
motion_blur_fx :
PostProcess
mouse_smoothing_factor :
Camera
move_backward :
Camera
move_down :
Camera
move_forward :
Camera
move_input :
Camera
,
GamepadContext
move_left :
Camera
move_right :
Camera
move_sensitivity :
GamepadState
move_up :
Camera
mutex :
LightProbeGrid
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1.9.1