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Suckless OGL
1.0.0
A lean, high-performance C11 PBR Renderer
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PAD_SIDE :
gpu_profiler_ui.c
PANEL_FRAME_ALPHA :
app_ui.h
PCG_IS_3 :
adaptive_sampler.c
PCG_IS_4 :
adaptive_sampler.c
PCG_MULTIPLIER :
adaptive_sampler.c
PCG_SHIFT_1 :
adaptive_sampler.c
PCG_SHIFT_2 :
adaptive_sampler.c
PI :
pbr_functions.glsl
PREFILTERED_SPECULAR_MAP_SIZE :
app_settings.h
PRESET_ANALOG :
postprocess_presets.h
PRESET_BLUEPRINT :
postprocess_presets.h
PRESET_BW_CONTRAST :
postprocess_presets.h
PRESET_CHANNEL_GFX :
postprocess_presets.h
PRESET_CINEMATIC :
postprocess_presets.h
PRESET_DEFAULT :
postprocess_presets.h
PRESET_MATRIX :
postprocess_presets.h
PRESET_NORDIC_NOIR :
postprocess_presets.h
PRESET_POSTERIZED :
postprocess_presets.h
PRESET_RETRO :
postprocess_presets.h
PRESET_SONY_A7SIII :
postprocess_presets.h
PRESET_SUBTLE :
postprocess_presets.h
PRESET_VINTAGE :
postprocess_presets.h
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