Here is a list of all functions with links to the files they belong to:
- a -
- aa_mode_to_string() : scene_render.c, scene.h
- action_notifier_draw() : action_notifier.c, action_notifier.h
- action_notifier_init() : action_notifier.c, action_notifier.h
- action_notifier_push() : action_notifier.h, action_notifier.c
- action_notifier_update() : action_notifier.h, action_notifier.c
- activate_gamemode() : perf_mode.c
- activate_native() : perf_mode.c
- adaptive_sampler_add() : adaptive_sampler.h, adaptive_sampler.c
- adaptive_sampler_cleanup() : adaptive_sampler.h, adaptive_sampler.c
- adaptive_sampler_get_average() : adaptive_sampler.h, adaptive_sampler.c
- adaptive_sampler_get_sample_count() : adaptive_sampler.h, adaptive_sampler.c
- adaptive_sampler_get_sample_indices() : adaptive_sampler.h, adaptive_sampler.c
- adaptive_sampler_get_window_range() : adaptive_sampler.h, adaptive_sampler.c
- adaptive_sampler_init() : adaptive_sampler.h, adaptive_sampler.c
- adaptive_sampler_is_finished() : adaptive_sampler.h, adaptive_sampler.c
- adaptive_sampler_reset() : adaptive_sampler.h, adaptive_sampler.c
- adaptive_sampler_should_sample() : adaptive_sampler.h, adaptive_sampler.c
- add_binding_impl() : app_binding.c
- allocate_materials() : material.c
- app_binding_registry_at() : app_binding.h, app_binding.c
- app_binding_registry_get() : app_binding.c, app_binding.h
- app_binding_registry_get_count() : app_binding.h, app_binding.c
- app_binding_registry_init() : app_binding.h, app_binding.c
- app_cleanup() : app.h, app.c
- app_close_help() : app_input.c
- app_draw_debug_overlay() : app_ui.h, app_ui.c
- app_draw_gamepad_help_overlay() : app_ui.h, app_ui.c
- app_draw_help_overlay() : app_ui.h, app_ui.c
- app_handle_env_input() : app_input.h, app_input.c
- app_init() : app.h, app.c
- app_input_ctx_from_app() : app_input.h, app.c
- app_input_state_cleanup() : app_input_state.h, app_input_state.c
- app_input_state_init() : app_input_state.h, app_input_state.c
- app_input_subsys_cleanup() : app_input_state.h, app_input_state.c
- app_input_subsys_init() : app_input_state.c, app_input_state.h
- app_load_initial_hdr() : app.c
- app_metrics_log_gpu_stats() : app_metrics.h, app_metrics.c
- app_profiling_cleanup() : app_profiling.h, app_profiling.c
- app_profiling_init() : app_profiling.h, app_profiling.c
- app_profiling_subsys_cleanup() : app_profiling.h, app_profiling.c
- app_profiling_subsys_init() : app_profiling.h, app_profiling.c
- app_render_ui() : app_ui.h, app_ui.c
- app_render_ui_trampoline() : app.c
- app_run() : app.h, app.c
- app_save_png_frame() : app_input.h, app_input.c
- app_subsystems_cleanup() : app_subsystem.h, app_subsystem.c
- app_subsystems_init() : app_subsystem.h, app_subsystem.c
- app_toggle_fullscreen() : app_input.h, app_input.c
- app_toggle_help() : app_input.c
- app_ui_cleanup() : app_ui.h, app_ui.c
- app_ui_handle_mouse() : app_ui.h, app_ui.c
- app_ui_init() : app_ui.h, app_ui.c
- app_ui_update() : app_ui.h, app_ui.c
- app_update() : app.h, app.c
- app_update_camera() : app.c
- app_update_mesh_subdivisions() : app.c
- app_window_subsys_cleanup() : app_window.h, app_window.c
- app_window_subsys_init() : app_window.h, app_window.c
- append_sanitized_char() : render_utils.c
- apply_effects() : effect_benchmark.c
- asset_has_flag() : asset_manager.h, asset_manager.c
- asset_resolve_path() : asset_manager.h, asset_manager.c
- async_backend_get() : async_backend.h, async_backend.c
- async_backend_ktx_get() : async_backend.h, async_backend_ktx.c
- async_backend_stb_get() : async_backend.h, async_backend_stb.c
- async_cleanup_payload() : async_loader.c
- async_coord_subsys_cleanup() : async_coordinator.c
- async_coord_subsys_init() : async_coordinator.c
- async_coordinator_cleanup() : async_coordinator.c
- async_coordinator_init() : async_coordinator.c
- async_coordinator_update() : async_coordinator.c
- async_handle_io() : async_loader.c
- async_loader_cancel() : async_loader.c, async_loader.h
- async_loader_create() : async_loader.h, async_loader.c
- async_loader_destroy() : async_loader.h, async_loader.c
- async_loader_poll() : async_loader.h, async_loader.c
- async_loader_provide_pbo() : async_loader.h, async_loader.c
- async_loader_request() : async_loader.h, async_loader.c
- async_loader_subsys_cleanup() : async_loader.h, async_loader.c
- async_loader_subsys_init() : async_loader.h, async_loader.c
- async_perform_conversion() : async_loader.c
- async_wait_and_convert() : async_loader.c
- async_worker_func() : async_loader.c