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Suckless OGL
1.0.0
A lean, high-performance C11 PBR Renderer
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main() :
background.frag
,
ui_spinner.vert
,
ui_spinner.frag
,
ui.vert
,
ui.frag
,
sphere_sort.glsl
,
postprocess.vert
,
postprocess.frag
,
pbr_ibl_ssbo.vert
,
pbr_ibl_instanced.vert
,
pbr_ibl_instanced.frag
,
pbr_ibl_billboard.vert
,
pbr_ibl_billboard.frag
,
debug_tex.vert
,
debug_tex.frag
,
debug_probe.vert
,
debug_probe.frag
,
debug_line.vert
,
debug_line.frag
,
bloom_upsample.frag
,
bloom_prefilter.frag
,
bloom_downsample.frag
,
background.vert
,
main.c
,
lum_downsample.frag
make_glyph_quad() :
ui.c
material_free_lib() :
material.c
,
material.h
material_load_presets() :
material.h
,
material.c
metric_stack_get_depth() :
metric_stack.h
,
metric_stack.c
metric_stack_init() :
metric_stack.h
,
metric_stack.c
metric_stack_peek() :
metric_stack.h
,
metric_stack.c
metric_stack_pop() :
metric_stack.h
,
metric_stack.c
metric_stack_push() :
metric_stack.h
,
metric_stack.c
mouse_callback() :
app_input.h
,
app_input.c
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