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Suckless OGL
1.0.0
A lean, high-performance C11 PBR Renderer
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ui_begin() :
ui.c
,
ui.h
ui_destroy() :
ui.c
,
ui.h
ui_draw_bloom_quad() :
ui.h
,
ui.c
ui_draw_glow_rect() :
ui.h
,
ui.c
ui_draw_rect() :
ui.h
,
ui.c
ui_draw_rect_ex() :
ui.h
,
ui.c
ui_draw_rounded_rect() :
ui.c
,
ui.h
ui_draw_spinner() :
ui.h
,
ui.c
ui_draw_text() :
ui.h
,
ui.c
ui_draw_text_ex() :
ui.h
,
ui.c
ui_draw_text_scaled() :
ui.h
,
ui.c
ui_draw_textured_quad() :
ui.h
,
ui.c
ui_end() :
ui.h
,
ui.c
ui_flush() :
ui.h
,
ui.c
ui_init() :
ui.h
,
ui.c
ui_layout_init() :
ui.h
,
ui.c
ui_layout_separator() :
ui.h
,
ui.c
ui_layout_text() :
ui.h
,
ui.c
ui_measure_text() :
ui.h
,
ui.c
uintarray_free() :
icosphere.h
,
icosphere.c
uintarray_init() :
icosphere.h
,
icosphere.c
uintarray_push() :
icosphere.h
,
icosphere.c
update_current_shader() :
postprocess.c
upload_sorted_to_ssbo() :
sphere_sorting.c
utils_buffer_offset() :
utils.h
,
utils.c
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