Here is a list of all functions with links to the files they belong to:
- l -
- layout() : shockwave.frag, pbr_ibl_instanced.frag, pbr_ibl_instanced.vert, pbr_ibl_ssbo.vert, postprocess.frag, postprocess.vert, sh_probe.glsl, background.frag, shockwave.vert, sphere_sort.glsl, trail.frag, trail.vert, ui.frag, ui.vert, ui_spinner.frag, ui_spinner.vert, bloom_prefilter.frag, pbr_ibl_billboard.vert, background.frag, background.vert, billboard_instance_ssbo.glsl, billboard_ubo.glsl, bloom_downsample.frag, bloom_prefilter.frag, bloom_upsample.frag, debug_line.frag, pbr_ibl_billboard.frag, debug_line.vert, lum_downsample.frag, debug_tex.vert, debug_tex.frag, debug_probe.vert, debug_probe.frag
- level_to_string() : log.c
- light_probe_grid_cleanup() : light_probes.h, light_probes.c
- light_probe_grid_compute_aabb() : light_probes.h, light_probes.c
- light_probe_grid_free_cpu() : light_probes.h, light_probes.c
- light_probe_grid_init() : light_probes.h, light_probes.c
- light_probe_grid_init_cpu() : light_probes.h, light_probes.c
- light_probe_grid_render_debug() : light_probes.h, light_probes.c
- light_probe_grid_set_bounds() : light_probes.h, light_probes.c
- light_probe_grid_set_scene() : light_probes.h, light_probes.c
- light_probe_grid_sync() : light_probes.h, light_probes.c
- light_probe_grid_update_async() : light_probes.h, light_probes.c
- light_probe_worker() : light_probes.c
- light_probe_worker_compute_probe() : light_probes.c
- linearizeDepth() : common.glsl
- log_ascii_timeline() : app_metrics.c
- log_get_level() : log.h, log.c
- log_gpu_stage() : app_metrics.c
- log_init() : log.c
- log_ktx_audit() : async_backend_ktx.c
- log_message() : log.h, log.c
- log_optimized_effects() : postprocess_shader.c
- log_set_callback() : log.h, log.c
- log_set_level() : log.h, log.c
- lum_histogram_subsys_cleanup() : lum_histogram.h, lum_histogram.c
- lum_histogram_subsys_init() : lum_histogram.h, lum_histogram.c