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Suckless OGL
1.0.0
A lean, high-performance C11 PBR Renderer
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- d -
deactivate_gamemode() :
perf_mode.c
deactivate_native() :
perf_mode.c
destroy_cached_shaders() :
postprocess.c
destroy_framebuffer() :
postprocess.c
destroy_readback_buffers() :
postprocess.c
destroy_screen_quad() :
postprocess.c
detect_gamemode() :
perf_mode.c
detect_native_capabilities() :
perf_mode.c
dirToUV() :
pbr_functions.glsl
draw_bloom_debug_status() :
app_ui.c
draw_cinematic_overlay() :
app_ui.c
draw_exposure_debug_text() :
app_ui.c
draw_exposure_overlay() :
app_ui.c
draw_help_overlay_keys() :
app_ui.c
draw_key_layer_base() :
app_ui.c
draw_key_layer_effects() :
app_ui.c
draw_key_layer_label() :
app_ui.c
draw_loading_indicator() :
app_ui.c
draw_luminance_histogram_graph() :
app_ui.c
draw_main_info_overlay() :
app_ui.c
draw_text_centered() :
app_ui.c
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