Here is a list of all functions with links to the files they belong to:
- g -
- gamepad_apply_deadzone() : gamepad_input.c, gamepad_input.h
- gamepad_input_init() : gamepad_input.c, gamepad_input.h
- gamepad_input_poll() : gamepad_input.c, gamepad_input.h
- gamepad_poll_buttons() : gamepad_input.c
- gamepad_write_input() : gamepad_input.h, gamepad_input.c
- get_active_binding() : app_ui.c
- get_dir_from_path() : shader.c
- get_key_base_color() : app_ui.c
- get_midpoint() : icosphere.c
- get_probe_irradiance() : sh_probe.glsl
- get_severity_str() : gl_debug.c
- get_source_str() : gl_debug.c
- get_sphere_pos() : light_probes.c
- get_sphere_radius() : light_probes.c
- get_type_str() : gl_debug.c
- getProjectedBounds() : projection_utils.glsl
- gl_context_destroy() : ktx_viewer.c
- gl_context_init() : ktx_viewer.c
- gl_debug_callback() : gl_debug.c
- gl_debug_pop_group() : gl_debug.h, gl_debug.c
- gl_debug_push_group() : gl_debug.h, gl_debug.c
- gl_texture_destroy() : ktx_viewer.c
- gl_texture_upload_from_ktx() : ktx_viewer.c
- gp_axis_active() : app_ui.c
- gp_overlay_find_hovered() : app_ui.c
- gp_overlay_poll_active() : app_ui.c
- gpu_profiler_begin_frame() : gpu_profiler.h, gpu_profiler.c
- gpu_profiler_cleanup() : gpu_profiler.h, gpu_profiler.c
- gpu_profiler_end_stage() : gpu_profiler.h, gpu_profiler.c
- gpu_profiler_init() : gpu_profiler.h, gpu_profiler.c
- gpu_profiler_reset_samplers() : gpu_profiler.h, gpu_profiler.c
- gpu_profiler_set_enabled() : gpu_profiler.h, gpu_profiler.c
- gpu_profiler_start_stage() : gpu_profiler.h, gpu_profiler.c
- gpu_profiler_ui_cleanup() : gpu_profiler_ui.h, gpu_profiler_ui.c
- gpu_profiler_ui_compact_stages() : gpu_profiler_ui.c
- gpu_profiler_ui_draw() : gpu_profiler_ui.h, gpu_profiler_ui.c
- gpu_profiler_ui_init() : gpu_profiler_ui.c, gpu_profiler_ui.h
- gpu_profiler_ui_sync_stage() : gpu_profiler_ui.c
- gpu_profiler_ui_toggle_position() : gpu_profiler_ui.h, gpu_profiler_ui.c
- gpu_profiler_ui_toggle_visibility() : gpu_profiler_ui.h, gpu_profiler_ui.c
- gpu_profiler_ui_update() : gpu_profiler_ui.h, gpu_profiler_ui.c
- gpu_profiler_ui_update_visibility() : gpu_profiler_ui.c
- gpu_stage_cleanup_raii() : gpu_profiler.h
- gpu_stage_move() : gpu_profiler_ui.c
- gpu_timer_cleanup() : perf_timer.h, perf_timer.c
- gpu_timer_elapsed_ms() : perf_timer.h, perf_timer.c
- gpu_timer_start() : perf_timer.h, perf_timer.c
- gpu_timer_stop() : perf_timer.h
- gpu_usage_cleanup() : gpu_usage.h, gpu_usage.c
- gpu_usage_get_load() : gpu_usage.h, gpu_usage.c
- gpu_usage_init() : gpu_usage.h, gpu_usage.c
- gpu_usage_is_available() : gpu_usage.h, gpu_usage.c
- gpu_usage_update() : gpu_usage.h, gpu_usage.c