Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- m -
- M_PI : sh_math.c, light_probes.c
- main() : main.c, ui_spinner.vert, ui_spinner.frag, ui.vert, ui.frag, trail.vert, trail.frag, sphere_sort.glsl, shockwave.vert, shockwave.frag, postprocess.vert, postprocess.frag, pbr_ibl_ssbo.vert, pbr_ibl_instanced.vert, pbr_ibl_instanced.frag, bloom_upsample.frag, pbr_ibl_billboard.vert, ktx_viewer.c, background.frag, background.vert, bloom_downsample.frag, bloom_prefilter.frag, debug_line.frag, debug_line.vert, debug_probe.frag, debug_probe.vert, debug_tex.frag, debug_tex.vert, lum_downsample.frag, pbr_ibl_billboard.frag
- make_glyph_quad() : ui.c
- MANT_MASK : simd_utils.c
- MANT_SHIFT_DIFF : simd_utils.c
- MARGIN_Y : gpu_profiler_ui_layout.h
- MAT4_FLOAT_COUNT : scene_uniforms.h
- MAT_DEFAULT_ALBEDO : material.c
- MAT_DEFAULT_METALLIC : material.c
- MAT_DEFAULT_ROUGHNESS : material.c
- material_free_lib() : material.h, material.c
- material_load_presets() : material.h, material.c
- MAX_ACTION_NOTIFICATIONS : action_notifier.h
- MAX_ACTION_TEXT_LENGTH : action_notifier.h
- MAX_APP_BINDINGS : app_binding.h
- MAX_BINDINGS : app_binding.c
- MAX_CAMERA_DISTANCE : app_settings.h
- MAX_DEFINE_LENGTH : postprocess_shader.c
- MAX_DEFINES : shader.c
- MAX_ENV_LOD : app_settings.h
- MAX_FONT_FILE_SIZE : ui.c
- MAX_FPS_TEXT_LENGTH : app_settings.h
- MAX_GPU_STAGE_NAME : gpu_profiler.h
- MAX_GPU_STAGES : gpu_profiler.h
- MAX_HDR_RESOLUTION : pbr.c
- MAX_INCLUDE_DEPTH : shader.c
- MAX_MATERIAL_CONFIG_SIZE : material.c
- MAX_MATERIAL_COUNT : material.c
- MAX_MATERIAL_NAME_LENGTH : material.h
- MAX_PATH_LENGTH : env_manager.c
- MAX_SHADER_DEFINES : postprocess_shader.c
- MAX_SHADER_NAME_LEN : shader.c
- MAX_SHADER_SOURCE_SIZE : shader.c
- MAX_SINGLE_PASS_COUNT : billboard_sorter.c
- MAX_SUBDIV : app_settings.h
- MAX_TEXTURE_DIMENSION : texture.h
- MAX_TEXTURE_FILE_SIZE : texture.c
- MAX_TRAIL_VERTICES : trail_renderer.c
- MAX_VERTEX_ATTRIBS_BASELINE : gl_common.h
- metric_stack_get_depth() : metric_stack.h, metric_stack.c
- metric_stack_init() : metric_stack.h, metric_stack.c
- METRIC_STACK_MAX_DEPTH : metric_stack.h
- metric_stack_peek() : metric_stack.c, metric_stack.h
- metric_stack_pop() : metric_stack.h, metric_stack.c
- metric_stack_push() : metric_stack.h, metric_stack.c
- MILLI_DIVISOR : log.c
- MILLISECONDS : fps.c
- MIN : scene_init.c
- MIN_BAR_WIDTH : gpu_profiler_ui_layout.h
- MIN_BODY_RADIUS : trail_renderer.c
- MIN_CAMERA_DISTANCE : app_settings.h
- MIN_ENV_LOD : app_settings.h
- MIN_MS : gpu_profiler_ui_layout.h
- MIN_SUBDIV : app_settings.h
- MIN_VISIBLE_ALPHA_GLOBAL : gpu_profiler_ui_layout.h
- MODIFIER_BUFFER_SIZE : app_ui_layout.h
- mouse_callback() : app_input.h, app_input.c
- MS_PER_S : perf_timer.c
- MS_PER_SEC : effect_benchmark.c
- MSG_BUF : ktx_viewer.c
- MSG_BUF_SIZE : async_backend.h
- MSG_BUFFER_SIZE : log.c