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Suckless OGL
1.0.0
A lean, high-performance C11 PBR Renderer
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- d -
data :
LoadedBuffer
,
UintArray
,
Vec3Array
debug_line_shader :
Scene
debug_mode :
BillboardUBO
,
InstancedUniforms
debug_shader :
LightProbeGrid
,
Scene
debug_uniforms :
Scene
decay_factor :
FpsCounter
define_name :
EffectMetadata
delta_time :
App
,
PostProcess
density :
FogParams
depth :
Entry
,
GPUStage
,
GPUStageInfo
,
SphereSortEntry
depth_enabled :
GLStateBackup
desc :
AppBinding
detail_y_offset :
KeyboardLayoutConfig
diffuse_base :
CachedSphere
display_profiler :
GPUProfilerUI
dither_strength :
BandingParams
dof :
PostProcess
,
PostProcessPreset
dof_anamorphic_ratio :
PostProcessUBO
dof_bokeh_scale :
PostProcessUBO
dof_focal_distance :
PostProcessUBO
dof_focal_range :
PostProcessUBO
dof_fx :
PostProcess
dummy_black_tex :
PostProcess
,
Scene
dummy_uint_tex :
PostProcess
dummy_vao :
LightProbeGrid
dummy_white_tex :
Scene
duration_ms :
GPUStage
duration_sampler :
GPUStage
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1.9.1